30+ main weapons. 25 Phantom Edges. Four equipped slots. This guide covers every weapon system S-GAME has officially confirmed — and clearly marks what can only be verified after launch.
Switchable primary weapons with distinct movesets — claimed from enemies you defeat, each upgradeable into new forms. OFFICIAL
Secondary weapons — hidden blades, projectiles, tools — equipped alongside your mains and deployed mid-combo. OFFICIAL
Two main weapons and two Phantom Edges equipped simultaneously — the core of build variety. OFFICIAL
Wayfarer, Pathbreaker, Hellwalker and the permadeath Sixty-Six Days mode. OFFICIAL
With 30+ mains and 25 Edges, the number of distinct loadouts runs into the thousands — which pairs synergize is exactly what a build planner needs to answer once damage numbers are public.
When Phantom Blade Zero releases on October 29, this site becomes a weapon database and loadout comparison tool: every weapon's confirmed stats side by side, four-slot loadout planning, and upgrade-path tracking. Until then, every page here sticks strictly to officially confirmed information.
How mains, upgrades, forms and reforging work.
The 25 secondary weapons and mid-combo deployment.
Wayfarer vs Pathbreaker vs Hellwalker vs Sixty-Six Days.
Every confirmed fact, sourced and dated.